Instructional Designer · Visual Thinker
Instructional design
with a designer's eye.
I'm Morgan — an instructional designer who believes how something looks is part of how it works.
My approach
Learning experiences that feel designed — because they are.
Most instructional designers come from education. I come from brand and web design — which means I think about visual hierarchy, cognitive load, and learner experience the same way I think about a user interface: as a system where every decision either helps or gets in the way.
Visual design as function
Aesthetics aren't decoration — they're load-bearing. A cluttered layout taxes cognitive resources that should go toward learning.
Empathy in both directions
I empathize with the organization to understand what they need — and with the learner to understand how it should be delivered.
Design thinking first
I don't fall in love with a solution before I've understood the problem. Empathize, define, ideate, prototype, test — every time.
Good design, at work.
About
A designer who made the jump — intentionally.
I've spent years building brand systems and designing for the web. At some point, I noticed that the skills I relied on most — systems thinking, audience empathy, visual communication — were exactly the skills that make learning experiences work. So I went all the way in.
“Well-designed e-learning programs look good. They please the eye and invite the learner in. They make the person feel like someone actually spent time and energy to create and program, which means the content must really matter.”
– Cammy Bean, ID and Author